📰 Contacting the press
...the list goes on. As indies, we do it all. These posts are all about how to manage all of those things. From retrospectives of my own apps to tips and tricks, this is a one stop shop for indie life.
As I near a major milestone of $100,000 in sales for my book series, A Best-in-Class iOS App, I take a second to look back on what's gone great and what's not been so great.
Check out a sample from my book. This one covers one of the five main topics, Accessibility.
My first digital launch is in the books. How did the decision to go early access go?
My next big project is ready for beta launch. One, gigantic book covering everything I know about iOS.
Tough times are no fun, but like anything else they provide a unique learning experience. Here's what I've recently picked up from mine.
A tour of different technologies contributed to my newest mini project, The Daily iOS.
We don't all hit homeruns on the first go around. Today, I celebrate the misses.
The popular CSS framework came to my rescue when redesigning my site. Here's how it went.
A chapter of my professional life comes to an end. Spend Stack has been acquired and will get the full team it deserves!
Indie development is about having a strong mental game as much as it is strong development skills.
Spend Stack has been out one year! Today, I take a second to reflect on all that has happened since it released.
Spend Stack just recently wrapped up its first big update. Turns out, they are critical to paid up front apps.
Creating a feature is a process that should be as scrutinized as much as it is celebrated. Here's how I go about it in my own indie apps.
COVID-19 and your productivity. There are inexorably linked, so let's talk about it.
Spend Stack was selected by Apple to be included as a retail demo on iPhones & iPads across the globe. Here's what the process was like.
I've often written about what it takes to be considered a best in class app on iOS. So, how am I doing personally according to my own definition?
What indie dev isn't short on time, wants to ship a new app or write that book? It only happens with realistic goals which beget good habits - here's how I work to create, and foster, good ones.
There's a lot of discussion in our industry about whether or not designers should learn to code. But, what about the other direction?
The art of launching is a mystical, debated art. Yet, in many ways it's the cornerstone of our initial success.
If I write about indie development, I suppose it's time to reveal my indie project. Many years in the making, here's Spend Stack.
What can fluffy butter cakes teach me about indie development? Apparently, just what I needed to learn.
What is a best in class iOS app? How are they built, and can we quantify what makes them great?
On being realistic about the things we make, and the relationship that time has with them.